Callidus Dux wrote:CCP Goliath wrote:This thread is locked until I get into work tomorrow and get a hold of it again. I made extremely civil, decent requests to keep this thread relevant. Those requests were ignored, so tomorrow I will clean up the thread and reopen it for reasonable, constructive feedback on the Inferno 1.1 features currently on Singularity. For those unable to post said feedback, I apologise and the thread will be open again by 10am tomorrow (GMT).
In other words: You have deleted my post because you do not want to read / hear that you failed again to implement REAL player feedback! Where is this feedback from players who wants the old UI or its behavior with their hundreds of independent windows, adjustable in size and position back? Show it to me! Show me the influence of players feedback in this waste Inferno 1.1 sh!t!
NO hundreds of independent windows? No improvements! You lied to the customer again!
Feel free to delete it again. At least I can be sure that someone reads this.

You should really get over it. We aren't going to go back to a less feature rich and un-refactored inventory system. To the extent you feel that usability has been lost or decreased you should propose specific changes to the new system, not the childish "GIVE ME BACK THE OLD SYSTEM" spam.
I prefer the new system. Lots of other people do too. Its demonstrably more powerful a tool than the old system. You should either help adapt the new system with constructive change suggestions or try adapting yourself.
A good suggestion to address what I translate your main issue to be could be as follows:
1) Create a "stripped down mode" that can be switched to in any inventory window in the same way chat windows can be switched to "condensed mode", which unexpands the tree panel.
2) Allow any number of instances of the new inventory screen. Allow the instances to be 'saved' which stores their location, size, and "stripped down or full toggle" value against a custom chosen name.
Make these saves bindable to hotkeys (so "Ctrl C" could pop open a small inventory window focused on your current ship cargohold in the bottom right corner of the screen in stripped down mode).
That would give you back all the old functionality but be much, much more powerful and use the new system.
Constructive feedback - this is how it is done.